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Dead by Daylight⁠

The official Dead by Daylight Discord server. Your place for news, LFG, discussion, questions and casual chatting!

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816,773 Members
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Community Announcements

dbd-announcements

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WHAT'S COMING IN UPDATE 10.3.0?

PERK ADJUSTMENTS As a follow-up to last update's perk changes, we're making further adjustments to some perks that were tweaked in 10.2.0! Here's a recap of the changes:

  • Calm Spirit: We felt the Action Speed bonus was a little low, so it's increasing to 25%.
  • Dark Sense: This perk can sometimes trigger at inopportune times and we don't want you to feel like its uses are wasted. We're adding a token system so you can "bank" its activations.
  • Dark Arrogance: We know many of you really liked this perk back on the 10.2.0 PTB, so we're continuing to tweak it to capture its PTB feeling without being too strong. We're increasing Successful Basic Attack cooldown to 15%, reducing Window Vault Speed to 15%, adding Missed Basic Attack cooldown to penalties, and reducing the penalties to 15%. And of course, we will continue to monitor how this goes!
  • Ravenous: Since this was originally designed when Vigil affected Exposed (and is no longer the case), we're lowering the Exposed duration to 70s.
  • Slippery Meat: Due to the Unhook Speed, this was too efficient at securing risky unhooks, so we're reducing Unhook Speed to 75% while increasing Haste to 7%.
  • Whispers: We were a bit conservative with our initial Haste increase, so we're increasing it a little more to 7%.

MORI UPDATE We're also making some changes to the Mori system and will be rolling this out over time. The goal? To better define and clarify the rules behind different types of Moris.

Moving forward, there will be three types of Mori: Finisher, Power, and Short. While these will all trigger with the Attack button, they'll function a little different:

  • Finisher Mori: Used to kill the final Survivor, ending the match. This is a longer, more cinematic Mori.
  • Power Mori: Think of this as a "mini-Mori", that's triggered by certain Killer's powers. This Mori has a short length.
  • Short Mori: A simple Mori that's triggered by perks and offerings. This Mori also has a short length.

We plan to revisit older Killers' Moris down the road, but for now, they will use their current Mori for both Finisher and Short Mori situations.

BACKEND TUNABLES We know how important balance is to you, so we're building a system which lets us make changes to Live content without needing to wait for a patch. The intention is to get small balance changes in your hands more frequently, tapping into your feedback and making adjustments between patches, which previously limited when we could make changes.

Backend tunables will largely focus on Killer adjustments (similar to what you may have noticed in 10.1.2 with The Judgment) and base game number tweaks. Using this system, you can expect some tweaks to The Executioner (Faster charge! More range! Snappier feel!) and The Judgment (Power cooldown! Zealous duration!) soon.

We can't wait to continue building on this system, although to set expectations, it will take some time. In the future, we'd love to include support for addons, perks, items and more.

SNEAK PEEK AT UPDATE 10.4.0 Coming in January, this update will feature a medium-sized Killer update, multiple smaller Killer tweaks, and adjustments to around 15 perks (including Eruption, Sloppy Butcher, Surge, Hyperfocus, Shoulder the Burden, and Resurgence).

That's not all! We also answered a bunch of questions, as submitted by you! Check out the stream recording to see what we discussed, or head over to our brand new Twitter account – @DbDPulse, featuring updates from your humble Community team – where we'll be posting some of the Q&A highlights.

Until next time... The Dead by Daylight Team

October Community Stream Recap

Whether you were able to tune in live (thanks!) or you're dropping by to get a tl;dr, we're here to give you a recap of some highlights from today's community stream:

MMR UPDATE As you may remember, back in 10.1.0, we updated how MMR is calculated. While kills and escapes continue to be an aspect of MMR calculations, they are no longer the only thing used to calculate these values. Now, we also factor in a wide range of actions that help progress the game – think, emblems.

Of course, certain aspects of the MMR have stayed the same. Namely, Killers keep their individual MMR ratings, Survivor share their MMR, matchmaking prioritizes wait times over exact MMR matching, and MMR gains/losses are calculated by comparing Killers and Survivors against each other in a match.

Since making this change in 10.1.0, we've been keeping a close eye on this system and recently noticed that Survivors' Altruism wasn't giving as much MMR as it should have.

To make sure altruistic play is correctly rewarded, we made an adjustment to our MMR system earlier this week (thanks to the adjustable elements of the algorithm), increasing this value. We'll continue to keep a close eye on how this impacts players' MMR and matchmaking before making any further changes.

UPDATE 10.2.0 RECAP Last update, we adjusted over 50 perks, focusing on improving generic perks and those that were affected by Diminishing Returns and could use an adjustment.

Watching the results of these changes, we saw some shifts in the usage and kill / escape rates for these perks. Here's a recap of which ones saw the biggest increases and decreases:

KILLER USAGE šŸ“ˆ Scourge Hook: Monstrous Shrine šŸ“ˆ Undone šŸ“ˆ Help Wanted šŸ“‰ Dead Man's Switch šŸ“‰ Hex: Thrill of the Hunt šŸ“‰ Hex: Blood Favor

SURVIVOR USAGE šŸ“ˆ Five Moves Ahead šŸ“ˆ Spine Chill šŸ“ˆ Resilience šŸ“‰ Windows of Opportunity šŸ“‰ Stake Out šŸ“‰ Slippery Meat

KILL RATES šŸ“ˆ Help Wanted šŸ“ˆ Ravenous šŸ“ˆ Shattered Hope šŸ“‰ Hex: Thrill of the Hunt šŸ“‰ Hex: Blood Favor šŸ“‰ Dissolution

ESCAPE RATES šŸ“ˆ Road Life šŸ“ˆ Sole Survivor šŸ“ˆ Spine Chill šŸ“‰ Shoulder the Burden šŸ“‰ Stake Out šŸ“‰ Self-Preservation

We're live! šŸ”“

Join the community stream on Twitch and Youtube @role-name

Dead by Daylight Discord Collectibles!

Our first-ever Dead by Daylight Discord collectibles are here, just in time for spooky season. šŸ‘» :spookeddwight:

Flex your fandom here on your Discord profile with new avatar decorations, profile effects, and more, featuring iconic horrors from the Fog.

Check them out here: https://eabdf029c210.tail421e61.ts.net/shop Or go to the Discord logo on the top right and click shop, then go to featured or browse

Say hi in #channel with your new look!

@role-name

597 šŸ’Æ, 364 CrowLove reactions
597 šŸ’Æ, 364 CrowLove reactions

Bugfix patch

Update 10.2.1 is live now!

Click HERE for the patch notes :JaneBreakingNews:

@role-name

About

As the official server of BHVR Interactive, the developers of Dead by Daylight, this server is THE place to be when it comes to this game. Discuss the best builds, strategies & updates in our Game Discussion channels, find people to play with in our adaptive voice channels & ask questions in our Game Questions channel, where our Game Tutors will help with your inquiries.

The Dead by Daylight Discord server is open to all, whether you are just starting out, or are a weathered veteran of the game. There is a place for all of you.

Game announcements from BHVR Interactive
Game help from knowledgeable Game Tutors
Finding the perfect Survive with Friends team or custom match
Events, giveaways, community interaction

Categories

LFG
Events
Gaming
General Chatting
Game Developer

Supported Languages

English

Established

February 28th, 2016

Social

Discovery icon for Dead by Daylight Discord server

Dead by Daylight⁠

The official Dead by Daylight Discord server. Your place for news, LFG, discussion, questions and casual chatting!

135,382 Online
816,773 Members

Community Announcements

dbd-announcements

View All

WHAT'S COMING IN UPDATE 10.3.0?

PERK ADJUSTMENTS As a follow-up to last update's perk changes, we're making further adjustments to some perks that were tweaked in 10.2.0! Here's a recap of the changes:

  • Calm Spirit: We felt the Action Speed bonus was a little low, so it's increasing to 25%.
  • Dark Sense: This perk can sometimes trigger at inopportune times and we don't want you to feel like its uses are wasted. We're adding a token system so you can "bank" its activations.
  • Dark Arrogance: We know many of you really liked this perk back on the 10.2.0 PTB, so we're continuing to tweak it to capture its PTB feeling without being too strong. We're increasing Successful Basic Attack cooldown to 15%, reducing Window Vault Speed to 15%, adding Missed Basic Attack cooldown to penalties, and reducing the penalties to 15%. And of course, we will continue to monitor how this goes!
  • Ravenous: Since this was originally designed when Vigil affected Exposed (and is no longer the case), we're lowering the Exposed duration to 70s.
  • Slippery Meat: Due to the Unhook Speed, this was too efficient at securing risky unhooks, so we're reducing Unhook Speed to 75% while increasing Haste to 7%.
  • Whispers: We were a bit conservative with our initial Haste increase, so we're increasing it a little more to 7%.

MORI UPDATE We're also making some changes to the Mori system and will be rolling this out over time. The goal? To better define and clarify the rules behind different types of Moris.

Moving forward, there will be three types of Mori: Finisher, Power, and Short. While these will all trigger with the Attack button, they'll function a little different:

  • Finisher Mori: Used to kill the final Survivor, ending the match. This is a longer, more cinematic Mori.
  • Power Mori: Think of this as a "mini-Mori", that's triggered by certain Killer's powers. This Mori has a short length.
  • Short Mori: A simple Mori that's triggered by perks and offerings. This Mori also has a short length.

We plan to revisit older Killers' Moris down the road, but for now, they will use their current Mori for both Finisher and Short Mori situations.

BACKEND TUNABLES We know how important balance is to you, so we're building a system which lets us make changes to Live content without needing to wait for a patch. The intention is to get small balance changes in your hands more frequently, tapping into your feedback and making adjustments between patches, which previously limited when we could make changes.

Backend tunables will largely focus on Killer adjustments (similar to what you may have noticed in 10.1.2 with The Judgment) and base game number tweaks. Using this system, you can expect some tweaks to The Executioner (Faster charge! More range! Snappier feel!) and The Judgment (Power cooldown! Zealous duration!) soon.

We can't wait to continue building on this system, although to set expectations, it will take some time. In the future, we'd love to include support for addons, perks, items and more.

SNEAK PEEK AT UPDATE 10.4.0 Coming in January, this update will feature a medium-sized Killer update, multiple smaller Killer tweaks, and adjustments to around 15 perks (including Eruption, Sloppy Butcher, Surge, Hyperfocus, Shoulder the Burden, and Resurgence).

That's not all! We also answered a bunch of questions, as submitted by you! Check out the stream recording to see what we discussed, or head over to our brand new Twitter account – @DbDPulse, featuring updates from your humble Community team – where we'll be posting some of the Q&A highlights.

Until next time... The Dead by Daylight Team

October Community Stream Recap

Whether you were able to tune in live (thanks!) or you're dropping by to get a tl;dr, we're here to give you a recap of some highlights from today's community stream:

MMR UPDATE As you may remember, back in 10.1.0, we updated how MMR is calculated. While kills and escapes continue to be an aspect of MMR calculations, they are no longer the only thing used to calculate these values. Now, we also factor in a wide range of actions that help progress the game – think, emblems.

Of course, certain aspects of the MMR have stayed the same. Namely, Killers keep their individual MMR ratings, Survivor share their MMR, matchmaking prioritizes wait times over exact MMR matching, and MMR gains/losses are calculated by comparing Killers and Survivors against each other in a match.

Since making this change in 10.1.0, we've been keeping a close eye on this system and recently noticed that Survivors' Altruism wasn't giving as much MMR as it should have.

To make sure altruistic play is correctly rewarded, we made an adjustment to our MMR system earlier this week (thanks to the adjustable elements of the algorithm), increasing this value. We'll continue to keep a close eye on how this impacts players' MMR and matchmaking before making any further changes.

UPDATE 10.2.0 RECAP Last update, we adjusted over 50 perks, focusing on improving generic perks and those that were affected by Diminishing Returns and could use an adjustment.

Watching the results of these changes, we saw some shifts in the usage and kill / escape rates for these perks. Here's a recap of which ones saw the biggest increases and decreases:

KILLER USAGE šŸ“ˆ Scourge Hook: Monstrous Shrine šŸ“ˆ Undone šŸ“ˆ Help Wanted šŸ“‰ Dead Man's Switch šŸ“‰ Hex: Thrill of the Hunt šŸ“‰ Hex: Blood Favor

SURVIVOR USAGE šŸ“ˆ Five Moves Ahead šŸ“ˆ Spine Chill šŸ“ˆ Resilience šŸ“‰ Windows of Opportunity šŸ“‰ Stake Out šŸ“‰ Slippery Meat

KILL RATES šŸ“ˆ Help Wanted šŸ“ˆ Ravenous šŸ“ˆ Shattered Hope šŸ“‰ Hex: Thrill of the Hunt šŸ“‰ Hex: Blood Favor šŸ“‰ Dissolution

ESCAPE RATES šŸ“ˆ Road Life šŸ“ˆ Sole Survivor šŸ“ˆ Spine Chill šŸ“‰ Shoulder the Burden šŸ“‰ Stake Out šŸ“‰ Self-Preservation

We're live! šŸ”“

Join the community stream on Twitch and Youtube @role-name

Dead by Daylight Discord Collectibles!

Our first-ever Dead by Daylight Discord collectibles are here, just in time for spooky season. šŸ‘» :spookeddwight:

Flex your fandom here on your Discord profile with new avatar decorations, profile effects, and more, featuring iconic horrors from the Fog.

Check them out here: https://eabdf029c210.tail421e61.ts.net/shop Or go to the Discord logo on the top right and click shop, then go to featured or browse

Say hi in #channel with your new look!

@role-name

597 šŸ’Æ, 364 CrowLove reactions
597 šŸ’Æ, 364 CrowLove reactions

Bugfix patch

Update 10.2.1 is live now!

Click HERE for the patch notes :JaneBreakingNews:

@role-name

About

As the official server of BHVR Interactive, the developers of Dead by Daylight, this server is THE place to be when it comes to this game. Discuss the best builds, strategies & updates in our Game Discussion channels, find people to play with in our adaptive voice channels & ask questions in our Game Questions channel, where our Game Tutors will help with your inquiries.

The Dead by Daylight Discord server is open to all, whether you are just starting out, or are a weathered veteran of the game. There is a place for all of you.

Game announcements from BHVR Interactive
Game help from knowledgeable Game Tutors
Finding the perfect Survive with Friends team or custom match
Events, giveaways, community interaction

Categories

LFG
Events
Gaming
General Chatting
Game Developer

Supported Languages

English

Established

February 28th, 2016

Social

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